Enum xdg_toplevel_state
Defined in File xdg-shell-client-protocol.h
Enum Documentation
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enum xdg_toplevel_state
types of state on the surface
The different state values used on the surface. This is designed for state values like maximized, fullscreen. It is paired with the configure event to ensure that both the client and the compositor setting the state can be synchronized.
States set in this way are double-buffered, see wl_surface.commit.
Values:
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enumerator XDG_TOPLEVEL_STATE_MAXIMIZED
the surface is maximized the surface is maximized
The surface is maximized. The window geometry specified in the configure event must be obeyed by the client, or the xdg_wm_base.invalid_surface_state error is raised.
The client should draw without shadow or other decoration outside of the window geometry.
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enumerator XDG_TOPLEVEL_STATE_FULLSCREEN
the surface is fullscreen the surface is fullscreen
The surface is fullscreen. The window geometry specified in the configure event is a maximum; the client cannot resize beyond it. For a surface to cover the whole fullscreened area, the geometry dimensions must be obeyed by the client. For more details, see xdg_toplevel.set_fullscreen.
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enumerator XDG_TOPLEVEL_STATE_RESIZING
the surface is being resized the surface is being resized
The surface is being resized. The window geometry specified in the configure event is a maximum; the client cannot resize beyond it. Clients that have aspect ratio or cell sizing configuration can use a smaller size, however.
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enumerator XDG_TOPLEVEL_STATE_ACTIVATED
the surface is now activated the surface is now activated
Client window decorations should be painted as if the window is active. Do not assume this means that the window actually has keyboard or pointer focus.
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enumerator XDG_TOPLEVEL_STATE_TILED_LEFT
the surface’s left edge is tiled
The window is currently in a tiled layout and the left edge is considered to be adjacent to another part of the tiling grid.
The client should draw without shadow or other decoration outside of the window geometry on the left edge.
- Since
2
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enumerator XDG_TOPLEVEL_STATE_TILED_RIGHT
the surface’s right edge is tiled
The window is currently in a tiled layout and the right edge is considered to be adjacent to another part of the tiling grid.
The client should draw without shadow or other decoration outside of the window geometry on the right edge.
- Since
2
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enumerator XDG_TOPLEVEL_STATE_TILED_TOP
the surface’s top edge is tiled
The window is currently in a tiled layout and the top edge is considered to be adjacent to another part of the tiling grid.
The client should draw without shadow or other decoration outside of the window geometry on the top edge.
- Since
2
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enumerator XDG_TOPLEVEL_STATE_TILED_BOTTOM
the surface’s bottom edge is tiled
The window is currently in a tiled layout and the bottom edge is considered to be adjacent to another part of the tiling grid.
The client should draw without shadow or other decoration outside of the window geometry on the bottom edge.
- Since
2
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enumerator XDG_TOPLEVEL_STATE_SUSPENDED
surface repaint is suspended
The surface is currently not ordinarily being repainted; for example because its content is occluded by another window, or its outputs are switched off due to screen locking.
- Since
6
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enumerator XDG_TOPLEVEL_STATE_CONSTRAINED_LEFT
the surface’s left edge is constrained
The left edge of the window is currently constrained, meaning it shouldn’t attempt to resize from that edge. It can for example mean it’s tiled next to a monitor edge on the constrained side of the window.
- Since
7
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enumerator XDG_TOPLEVEL_STATE_CONSTRAINED_RIGHT
the surface’s right edge is constrained
The right edge of the window is currently constrained, meaning it shouldn’t attempt to resize from that edge. It can for example mean it’s tiled next to a monitor edge on the constrained side of the window.
- Since
7
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enumerator XDG_TOPLEVEL_STATE_CONSTRAINED_TOP
the surface’s top edge is constrained
The top edge of the window is currently constrained, meaning it shouldn’t attempt to resize from that edge. It can for example mean it’s tiled next to a monitor edge on the constrained side of the window.
- Since
7
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enumerator XDG_TOPLEVEL_STATE_CONSTRAINED_BOTTOM
the surface’s bottom edge is tiled
The bottom edge of the window is currently constrained, meaning it shouldn’t attempt to resize from that edge. It can for example mean it’s tiled next to a monitor edge on the constrained side of the window.
- Since
7
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enumerator XDG_TOPLEVEL_STATE_MAXIMIZED