.. _program_listing_file_include_MainObjects_editorObject_undo.cpp: Program Listing for File undo.cpp ================================= |exhale_lsh| :ref:`Return to documentation for file ` (``include\MainObjects\editorObject\undo.cpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #include "editorObject.hpp" template <> PDJE_API bool editorObject::Undo() { return E_obj->noteHandle.first->Undo(); } template <> PDJE_API bool editorObject::Undo() { return E_obj->mixHandle.first->Undo(); } template <> PDJE_API bool editorObject::Undo(const UNSANITIZED &musicName) { auto safeMus = PDJE_Name_Sanitizer::sanitizeFileName(musicName); if (!safeMus) { critlog( "Music name is not sanitized from editorObject Undo. musicName: "); critlog(musicName); return false; } for (auto &i : E_obj->musicHandle) { if (i.musicName == safeMus) { return i.gith->Undo(); } } warnlog( "music is not exists. from editorObject Undo(Music obj). musicName:"); warnlog(musicName); return false; } template <> PDJE_API bool editorObject::Undo() { return E_obj->KVHandler.first->Undo(); }