.. _file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_DefaultDevs_windows_DefaultDevs.cpp: File DefaultDevs.cpp ==================== |exhale_lsh| :ref:`Parent directory ` (``PDJE-Godot-Plugin/Project-DJ-Engine/include/input/DefaultDevs/windows``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``PDJE-Godot-Plugin/Project-DJ-Engine/include/input/DefaultDevs/windows/DefaultDevs.cpp``) ------------------------------------------------------------------------------------------------------ .. toctree:: :maxdepth: 1 program_listing_file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_DefaultDevs_windows_DefaultDevs.cpp.rst Includes -------- - ``DefaultDevs.hpp`` (:ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_DefaultDevs_linux_DefaultDevs.hpp`) - ``NameGen.hpp`` (:ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_IPC_common_NameGen.hpp`) - ``PDJE_RAII_WRAP.hpp`` (:ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_global_PDJE_RAII_WRAP.hpp`) - ``ipc_util.hpp`` (:ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_IPC_common_ipc_util.hpp`) Namespaces ---------- - :ref:`namespace_PDJE_DEFAULT_DEVICES`