.. _dir_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_IPC_memory_windows: Directory windows ================= |exhale_lsh| :ref:`Parent directory ` (``PDJE-Godot-Plugin/Project-DJ-Engine/include/input/IPC/memory``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS *Directory path:* ``PDJE-Godot-Plugin/Project-DJ-Engine/include/input/IPC/memory/windows`` Files ----- - :ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_IPC_memory_windows_Input_Transfer.cpp` - :ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_IPC_memory_windows_Input_Transfer.hpp` - :ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_IPC_memory_windows_named_event.cpp` - :ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_input_IPC_memory_windows_named_mutex.cpp`