.. _dir_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine: Directory MixMachine ==================== |exhale_lsh| :ref:`Parent directory ` (``PDJE-Godot-Plugin/Project-DJ-Engine/include/core/audioRender``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS *Directory path:* ``PDJE-Godot-Plugin/Project-DJ-Engine/include/core/audioRender/MixMachine`` Subdirectories -------------- - :ref:`dir_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_EFFECT` - :ref:`dir_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_FAUST_VALS` - :ref:`dir_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_MiniaudioObjects` - :ref:`dir_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_MixTypes` - :ref:`dir_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_MUSIC_CTR` Files ----- - :ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_DeckData.hpp` - :ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_MixMachine-inl.h` - :ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_MixMachine.cpp` - :ref:`file_PDJE-Godot-Plugin_Project-DJ-Engine_include_core_audioRender_MixMachine_MixMachine.hpp`